Nintendo, The Legend of Zelda: Ocarina of Time, Nintendo 64, 1998.

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Download scientific diagram | ; Nintendo, The Legend of Zelda: Ocarina of Time, Nintendo 64, 1998. from publication: Should Video Games Be Considered Art and Why Does It Matter? | This paper analyzes the discussion on whether video games should be considered art and answers Roger Ebert's unaddressed question on why it ultimately matters. Defining what is and is not art is heavily important to our culture, particularly in order to conclude what it is | Video Games, Art and History of Art | ResearchGate, the professional network for scientists.
Nintendo, The Legend of Zelda: Ocarina of Time, Nintendo 64, 1998.
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Nintendo, The Legend of Zelda: Ocarina of Time, Nintendo 64, 1998.
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Nintendo, The Legend of Zelda: Ocarina of Time, Nintendo 64, 1998.
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Nintendo, The Legend of Zelda: Ocarina of Time, Nintendo 64, 1998.
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Nintendo, The Legend of Zelda: Ocarina of Time, Nintendo 64, 1998.
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Nintendo, The Legend of Zelda: Ocarina of Time, Nintendo 64, 1998.
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